State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 iOS Adventure Games in Israel: Q2 2022 Performance

Discover the performance trends of the top 5 adventure games on iOS in Israel during Q2 2022, including downloads, revenue, and active users.

Top 5 iOS Adventure Games in Israel: Q2 2022 Performance

The second quarter of 2022 saw varied performance trends among the top adventure games on iOS in Israel. Here’s a closer look at the weekly downloads, revenue, and active users for these popular titles.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. experienced fluctuating weekly revenue, starting at approximately $23.8K at the end of March and peaking again around $19.5K in late May. Weekly downloads showed a notable spike at the beginning of April, reaching 884, before stabilizing around 400-900 for the rest of the quarter. Active users were relatively steady, with a peak of 10.9K in early April and closing the quarter at about 10.7K.

Super Mario Run by Nintendo Co., Ltd. had modest weekly revenue, fluctuating between $50 and $145. Weekly downloads showed a strong start with 621 in late March, peaking at 782 in early June, and then dropping to 164 by the end of the quarter. Active users saw a slight decline overall, starting at 2.9K at the end of March and ending at about 2.1K in late June.

The Sims™ FreePlay from Electronic Arts saw a significant revenue spike in early April, reaching approximately $1.3K, but it mostly hovered between $100 and $500 for the remainder of the quarter. Downloads were steady initially with around 760-780, but saw a drop to around 100-300 in the latter weeks. Active users started at 2.6K and saw a slight decline, ending the quarter at about 1.9K.

Lep's World - Jump n Run Games by nerByte GmbH had low but varying weekly revenue, with peaks of $164 in mid-April and $152 in early May. Weekly downloads were fairly consistent, ranging from 126 to 455 throughout the quarter. Active users experienced a decline, starting at 3.8K in late March and ending at around 3.1K in late June.

Dislyte from Farlight Games, which launched in early May, showed a strong start with weekly revenue peaking at approximately $4.3K in mid-May, but gradually decreased to about $926 by the end of June. Downloads started high at 1.3K but dropped significantly to zero by the end of the quarter. Active users also saw a decline, peaking at 1.1K in mid-May and ending at 196 in late June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022